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Laurens Art Ramsenthaler

Interaction Designer and Creative Technologist · Immersive Installations and Physical Computing

Based in London, UK Open to relocation across Europe Languages German (native), English (fluent), Spanish (basic) Work status EU citizen (Austria). Eligible for UK Graduate Route

I like the tension between calm and motion, and I work it out in physical–digital things that move you: electronics, fabrication, code, game engines. I got here from graphic design, then interaction design, now creative computing, and I still carry an idea all the way through, layout and late-night soldering included.

Portrait of Laurens Art Ramsenthaler

Experience

Motion and Graphic Designer | Marmind

Graz, Austria · 2023 to 2024 · motion graphics and campaign visuals for a B2B platform

Design Intern | University of Chicago

Chicago, USA · 2019 · Annual Report cover selected for final print

Graphic Design Intern | Dialogschmiede

Vienna, Austria · 2018 · client branding concepts

Selected Work

ParaBox Mirrored LED installation

Concept, fabrication and electronics · InterPlay 2026, student-organised exhibition, Copeland Gallery, London

  • Designed and built a motorised infinity mirror object with 1,400 addressable LEDs; replaced an early biofeedback-driven sequence with a deterministic one so the piece ran unattended for four days straight.
  • Recorded 372 visits, 221 stays beyond 15 seconds and 67 complete viewings, with a median dwell time of about 20 seconds.

Tools TouchDesigner · Arduino · Fusion 360 · laser cutting · NeoPixels · motors

Flow Projection mapped interactive reef

Interaction lead, team of three · UAL Creative Computing Institute · shown at InterPlay

  • Led interaction development for a hand tracked reef installation, integrating TouchDesigner, Leap Motion and dual projector mapping on a sculptural surface.
  • Testing with about 30 students identified input and feedback issues that informed the rebuilt exhibition version.

Tools TouchDesigner · Leap Motion · projection mapping · camSchnappr · fabrication

Reverse Tetris Physical game controller

Hardware and firmware, team of three · UAL Creative Computing Institute

  • Engineered an Arduino controller that detects physical tetrominoes on a 5 by 5 magnetic grid and sends shape data to Unity, scanning 25 cells with 10 pins.

Tools Arduino · Unity · serial communication · diode matrix · laser cutting

TENDOR AI climbing product

Founder and lead designer · independent product venture

  • Built a Unity AR climbing replay: record on a phone, recover the gym with Immersal, retarget motion with ARKit and Move AI, and play the climb back on the same wall.
  • Designed the product system, movement analysis interface and React Native MVP; gym tests showed the body can look alive while hands still miss the holds.

Tools Figma · React Native · Unity 3D · ARKit · Immersal · Move AI · MediaPipe · TensorFlow · Cursor · AR