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Immersive Design Case Studies | Laurens Art

Case studies from Laurens Art Ramsenthaler: ParaBox, Flow, Tetris, and TENDOR.

Selected work โ€” case studies

Four case studies by Laurens Art Ramsenthaler: ParaBox, Flow, Tetris, and TENDOR. Creative computing, interaction design, physical computing, and product design.

ParaBox

A mirrored LED dodecahedron that feels infinite. Concept, fabrication, electronics, and mapping. Arduino, TouchDesigner, Fusion 360, laser cutting. Shown at InterPlay, UAL CCI, Copeland Gallery โ€” 372 visits logged.

Flow

An interactive reef that bleaches while you play with it. Water flows around a tracked hand; stay close and the coral drains. TouchDesigner, Leap Motion, projection mapping. Shown at InterPlay after a studio test with 30 students.

Tetris

Tetris with the roles swapped: you build the tetromino from four physical cubes; the computer picks the lane. Arduino, Unity, laser cutting. Demo Day tested.

TENDOR

An AR climbing replay that puts a recorded climb back on the same wall. Unity AR, body tracking, spatial alignment. Unity 3D, ARKit, Immersal, Move AI.

A 3D climbing wall with an animated character that responds to your scrolling. As you scroll, the character climbs higher on the wall, showcasing different portfolio sections.